The Prism Halls
NOTE: It is HIGHLY recommended that you draw a map as you explore so you don't get lost.
My submission for the Godot Wild Jam #81!
This was my first time doing 3D and first person, so even if it's a bit messy I learned a lot!
I really wanted to make a game where the player has to draw a map as they go, and a seemingly endless hall of identical rooms and doors hopefully fulfill that goal.
Sadly, there was no time for audio or music, so it will be a silent experience.
Controls:
- [W, A, S, D] to Move
- [Mouse] to Look Around
- [E] to interact (pick-up, place, open doors)
- [X] to drop an item you are holding
- [P] to pause
Special thanks to my partner for helping out with some models (<3)
Published | 12 hours ago |
Status | Released |
Platforms | HTML5 |
Author | Josie |
Genre | Puzzle |
Made with | Godot |
Tags | 3D, First-Person, Godot, Short, Singleplayer |