The Prism Halls
NOTE: Grab a pen and paper, this game is intended to be played while drawing a map as you explore.
A puzzle game about navigating looping halls with only a map you have drawn on your own.
- [W, A, S, D] to Move
- [Mouse] to Look Around
- [E] to interact (pick-up, place, open doors)
- [X] to drop an item you are holding
- [P] to pause
My submission for the Godot Wild Jam #81!
This was my first time doing 3D and first person solo, so even if it's a bit messy I learned a lot!
I really wanted to make a game where the player has to draw a map as they go, and a seemingly endless hall of identical rooms and doors hopefully fulfill that goal.
As a little competition, I want to challenge you to post a picture of what you think the labyrinth looks like. Closest approximation wins!
Special thanks to my partner for helping out with some models (<3)
Status | Released |
Platforms | HTML5 |
Author | Josie |
Genre | Puzzle |
Made with | Godot |
Tags | 3D, First-Person, Godot, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- The Prism Halls 1.1 Update43 days ago
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